
Daily Personal Limits: Set daily or hourly limits on the amount of each resource a player can mine. This ensures that no single player can flood the market.
Resource Depletion: Implement a system where resource nodes deplete and respawn over time, preventing continuous exploitation.
Add a minigame (captcha) Add a randomized, active minigame involving timing of swinging the pick with pressing certain keys. People should at max, only need to mine for 30 minutes to hit their daily cap.
Mining is being exploited and the entire economy is flooded with people easily afking and obtaining ridiculous amounts of resources. Also, maybe make it so people can’t horse-transfer mining resources so they have to use wagons and therefore have to take risk in transporting goods.
Also, paydirt is an extremely easy way to idle money, (albeit slow) it isn’t difficult for one to figure out a method in doing so and I’ve noticed people exploiting the mining mechanic. Paydirt should be removed and the profit should soley come from rp interaction with other players.
Bring back real demand for these resources. Maybe add a weight cap (where you can’t move) ATLEAST?