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Hotel System

A hotel system with interiors. Valentine, Van Horn, Rhodes, SD, Strawberry, Blackwater, and Armadillo. It would be a purchase by the week kind of room, and each location would have different prices. Each hotel would have a door that you walk to, and when you interact, you are presented with a menu to either select an occupied room and knock, alerting anyone inside that someone is knocking on their door, or purchase an unoccupied room for $X a week. If you already own a room at that hotel, you can go up to it and knock, or enter your own room. Each room would be simple, with a bed, wash station, wardrobe, and VERY small storage (like horse storage currently, 8 slots, or even smaller).

These could still even be player owned, and just how the rooms are rented out changed. Allowing someone to still own a hotel, sell food, and make money from the rooms, but provide more options for RP.

2 years ago